[LON-CAPA-users] physlet code
lon-capa-users@mail.lon-capa.org
lon-capa-users@mail.lon-capa.org
Thu, 15 Sep 2005 16:11:05 -0400 (EDT)
I've been poking at the physlet code a little more and find that the
following is the scheme which does not work:
<script language="JavaScript">
var timerID=0;
var loaded=false;
function initApplets(){
clearTimeout(timerID);
loaded=true;
timerID=setTimeout("mass()",100);
}
function mass(){
if(!loaded) return;
timerID=0;
document.Animator.setAutoRefresh(false);
document.Animator.setDefault();
..... bunch of code .....
<applet vspace="0" width="600" archive="Animator4_.jar,STools4.jar"
align="middle" name="Animator" height="200" mayscript="mayscript"
hspace="0" code="animator4.Animator.class" codebase="../classes">
<param value="true" name="ShowControls" />
<param value="0.05" name="dt" />
<param value="10" name="FPS" />
<param value="10" name="PixPerUnit" />
<param value="0" name="GridUnit" />
<param value="initApplets()" name="onLoad" />
</applet>
If I just have the mass routine and a button to use to start it, it seems
to work.
Any thoughts?
Mark
----------------------------------------------------------------------------
Mark Lucas email: lucasm@ohiou.edu
252D Clippinger Lab phone: (740)597-2984
Department of Physics and Astronomy fax: (740)593-0433
Ohio University
Athens, OH 45701